This page is where I will post links and resources that relate to Kickstarter’s Zine Quest. If you have any good links or references, let me know, and I’ll add them here!
I’ve been using #zinequest2 on Twitter.
Articles and Info
The Quest Continues: An article on Medium from the KS team about the Zine Quest 2019 – including some useful thoughts about some of the things you should do…
A lengthy and detailed blog post on creating Zines. Well worth reading! At Mazirian’s Garden.
A Twitter thread about printing Zines from @zeshio
A Blog post about Shipping considerations, from @zeshio
More from @zeshio – stats drawn from the 2019 Zine Quest, and some great accompanying thoughts.
Layout and Grid, a great reference for laying out RPGs, from Clayton Notestine.
A great Twitter thread from @HealthPakStream on commissioning artists.
Booklet layout – how to structure a file for booklet printing.
A blog post from RPG Ideas with lots of useful links and information about art, maps, and so on.
Marketing Yourself – Lots of wonderful advice about setting up your brand, site, socials, and so much more, from Ash Kreider. Well worth reading!
Mixam – A printer that specialises in Zines, based in the US.
Impact Digital – Large printer in Melbourne, Australia.
Print Works – A printer in Shepparton, Regional Victoria, Australia.
Affinity Publisher – a fantastic publishing and layout program.
Imposeonline.com – An online tool for the imposition of PDF files.
My Blog Posts about the ZineQuest
Beginnings – About the ZineQuest.
Choices – Choosing between a game in development, or creating something new.
You Don’t Know What You Don’t Know – A range of questions about producing a printed zine that I need to find answers to.
Printing – Some research about printing and printing costs, including some sample quotes I got.
Honing – Playtesting and the start of a mini-campaign.
Resources – links (some of which can also be found above), and comments on why they are useful.
Moving Forward – some notes about playtesting Corsairs.
Shipping from Down Under – some investigation of the shipping costs for Zines from Australia to international addresses.
The Starting Line is in Sight – some thoughts about costs and costings as the ZineQuest approached. Looking at pricing and considerations for a Kickstarter Funding Level and Backer Levels.
The Wait is On – The Corsairs Kickstarter Project is waiting to be approved.
Corsairs! Coming Soon to Kickstarter – dropping the preview page. This marked the beginning of a frenetic period of ‘getting the word out there’.
Ruminations – Kicking off a series of articles about running my Kickstarter for ZineQuest…
Why ZineQuest – Why did I decide to launch a game for Zinequest?
Why Kickstarter – Why did I want to run a Kickstarter, and what were the benefits of doing so?
How Things Change – Charting the Journey of Corsairs from a micro-RPG concept to a ZineQuest Kickstarter.
Certain of my Uncertainty – Planning for the ZineQuest, with a focus on printing costs, funding goals, and backer level prices.
Shipping a game about Ships – The planning and costs of shipping for Corsairs.
Levels and Goals – The costs and resulting choices I made about the Funding Goal and Backer Levels for the Corsairs Kickstarter.