Corsairs has been shipped. After receiving everything, my wife and I spent a couple of days packaging the games up, printing labels, and preparing, and today I took them to the post office and off they went…
It was a surreal and uplifting feeling, handing them over in their stacks – this stack to Aussie addresses, this stack to the UK and Europe, this to the US… but it is done! I do not doubt there will be delays, given the pandemic sweeping the globe everything has slowed down and mail is one of those things that has been impacted, but the journey has begun!
Shipping, all added together, was the most expensive part of making Corsairs. Over a quarter of the money made from the Kickstarter went toward paying for shipping costs. I would have loved to have been able to charge less, but shipping from (and to) Australia is expensive. It was one of the reasons I had both a PDF and physical option on the Kickstarter, and I was honestly surprised that far more people wanted a physical copy, than backed for the PDF only. I have to admit that I really like having a physical copy of my games and books myself, so I shouldn’t be that surprised! I really hope that when Corsairs arrives you enjoy it. That you enjoy reading it, enjoy the feel and look of it, and enjoy playing it.
If you get the chance, please consider heading over to DriveThruRPG or Itch.io and give the game a rating; ratings and reviews help immensely!
In any case, with that out of the way I am now focused fully on Smoke and Oakum. The final draft is mostly written, so things are getting close! I am hoping to have Smoke and Oakum out by the end of August, but we shall see how we go! The art is in, and it’s looking amazing. I can’t wait for you to see it!
I’ll be writing a bit more about Smoke and Oakum in the next update, until then I wish you a fair wind!