Delayed by plague and slow winds, the ship has taken a little longer to deliver it’s cargo to port than anticipated, but I am thrilled to announce that everything for Corsairs has now landed! From books and envelopes, to everything else required. We will take a little time to assemble the cargo for distribution among the new inhabitants of the isle of Teboa, but it will be done quickly, and shipping will begin next week!
I anticipate that the time it will take for packages to leave the customs house here and wend their way to your doors will take a little extra time given the current state of events, but hopefully it won’t be too long delayed!
Printed by Mixam, Corsairs has a lovely feel to it, with a laminate cover and silk finish paper for the interior. I am thrilled with how everything has come together, including the wonderful art by Felicity Haworth. This game has been a lot of fun to write, and I hope those of you who get a chance to play it, enjoy it as much as I have.
So what is next? Well, the next week or so will involve me finally shipping out the physical copies of Corsairs to backers. I am hard at work on the follow up supplements: Smoke and Oakum, and Speed, Strength, and Wits. I am really loving some of the stuff that is in those supplements, and I hope they manage to add a bunch of flavour to your games. I’ll be able to show off a little more on the supplements very soon!
If you’re interested in Corsairs, you can get a digital copy on DriveThruRPG and Itch.io, the downloads include the core book, a character sheet, ship sheet, and rules summary sheets for the characters rules and the ship rules.
There are still some physical copies of Corsairs available, so if you have the digital version, and would like a physical copy, you can still get them, I’m in the process of setting up a store here at Caradoc Games, but until then you can email me here!