Caradoc Games
Caradoc Games makes table top role playing games that are light, story orientated, and designed and written with a love for games and gaming. Some are whimsy, some more serious.Hit the links below to find out more...
This page details the Third Party License that allows our fans to create mods, spin-offs, adventures, games, and other content using the rules systems and settings of our games listed in the license. This content can be published for free or sold without us taking a slice.This Third Party License applies only to the games listed in the license (see Listed Games, below).If there are any other games created by Caradoc Games that you would like to see added to the license, please let us know!License TermsContent:If you adhere to these terms you are allowed to publish free or commercial material based upon and/or declaring compatibility with any of the games listed in the license below without express permission from Caradoc Games.Art and text from our books may not be reused or translated, unless you have our explicit permission. You can use the names of creatures, locations and entities of the game worlds.The mechanics and game rules of the listed games may be reused and referenced freely.Branding:Your product cannot use any of the Caradoc Games logos unless you have our explicit permission.The Listed Games covered by this license include: Corsairs, Rascals, Foundlings, Owlbear Omelette, Prisoners of the Elf King, With Every Fibre, Lady Bug, and Ganymede Outriders.You’re not allowed to give the impression that this is an official Caradoc Games, or Listed Game product or that we endorse or sponsor you in any way unless we’ve made special arrangements with you.Legal:Caradoc Games takes no responsibility for any legal claims against your product.Any legal disputes, controversies or claims related to this license shall be governed by and construed in accordance with the laws of Australia and be settled by an Australian court.The following text must be included in the legal text, somewhere visible in the publication, and on the website or storefront where you promote the product:[Product name] is an independent production by [Author or Publisher] and is not affiliated with Caradoc Games. It is published under the Caradoc Games Third Party License.This copyright text must be legibly included somewhere in the product and on the storefront, replacing [Listed Game] with the relevant Caradoc Games game covered by the license:[Listed Game] is copyright Caradoc Games.Other:This license does not cover the creation of NFTs related to any Caradoc Games products.Avoid sexist, racist, homophobic and transphobic tropes and themes in your content. If you can imagine worlds with floating ships, space craft zipping between worlds, drowned forests, goblins, and dwarves, you can imagine worlds without those particular brands of hatred.This Third Party License borrows heavily (and with permission) from the wonderful folxs behind MÖRK BORG.
You are a Corsair: nothing more than a pirate to the navies of the Empires that battle over the floating islands. But to independent islands like Teboa, you are a bulwark against the machinations of power hungry sovereigns.Corsairs is a game of sky ships, powerful empires and fiercely independent floating islands.Corsairs is a 32 page table top role playing game, including all the rules of play.Corsairs emphasizes quick and thematic game play, whether exchanging sword blows in the docks, or trading cannon fire between ships!
Rascals is a science fiction table top role playing game of action and adventure. The game system uses traditional playing cards and poker chips, and is designed to bring the tension, twists of fortune, and calculated gambles of action adventure stories to the fore. Rascals is ideal for 2-5 players, including the GM.You are Rascals: ex-special forces, spies, or crooks. Hard boiled types who worked together in the hottest zones during the former unpleasantness. You were some of the few who managed to get out, make a new life, but something has changed all that...Now the old crew is together again, you Rascals who survived the bloody final years of terrible war, have been pulled back. An abominable plot is unfolding in secret...From high-tech cityscapes to shattered habitation domes, through the heaving corridors of stations in chaos to empty transfer stations and the broken worlds beyond... Where will your path lead, and what awaits at journey’s end?
In the drowned forest sits the ruins of the City. Before the hunger of our forebears poisoned the world we called it home. For generations it was a source of salvage. But maybe, just maybe, it holds the clues we need to fix this broken world…Foundlings is a post-apocalyptic fantasy game about anthropomorphic survivors living on the edge of the ruins of their once great civilisation. It is about learning from the past in order to find some hope for the future. Foundlings uses a D10 based dice system, in which players roll all the dice. Results are not binary success and failure: a Foundling may succeed with an Edge, or with a Hitch…Foundlings are the survivors who have managed to eke out a living on the fringes of the polluted forest their forebears once called home. Foundlings live in a diaspora, and come in all shapes and sizes. The settlements to which they belong are as equally varied; some are ruthless survivalists, but most seek to live considerate lives. The chaos that followed the breaking of the Stone lasted generations. The ruins of their ancestral home, the city, played an essential role in their survival: as they scavenged what they could despite the dangers. Repairing, remaking, and modifying the broken things into useful items helped them stave off disaster. Only now that the Foundlings have managed to scrape together a patchwork of settlements and villages, have some started to look to the home of their forebears for more than salvage, and wonder if something can be done to heal the wound.Foundlings is a complete game, including rules for creating a settlement and characters, the general rules of play, enchantments, combat, rules for salvage, repairs, and making things, and even an adventure outline to get you going straight away!
The King of the Goblins loves Owlbear egg omelettes. What can be said? It is good being the king!You and your friends are not kings though. You’re downtrodden worker goblins, who, after a long night on moonshine, have decided that it’s entirely unfair that the Goblin King chows down on Owlbear Omelettes while you have to stomach the same pasty gruel every meal.Time for the little goblin to strike a blow! Time to stand up for all the oppressed goblins out there choking on their pasty gruel! Time to break into the Goblin King’s palace and steal an Owlbear egg for omelette making purposes!Owlbear Omelette is the greatest, most egg-citing, egg-quest ever undertaken!Owlbear Omelette is perfect for one-shot adventures or a mini-campaign of 2-5 short sessions. It is designed to be played by 1 Goblin Master, and between 1-4 other Goblins.
So, you’ve managed to escape the dungeons of the Elf King… But what next? While your burglar helped you slip your cages, the next steps they proposed could be generously described as ‘sketchy’, at best. So, while the burglar heads off to prepare, you and your fellow dwarves are going to find your own way out!Yes! You’ll all be damned if you let some button-less burglar drown you in barrels, there has to be a fitter way out of this foresty fastness!Prisoners of the Elf King is a madcap escape from the palace of the Elf King… can you and your fellow dwarves get away?
Beyond the domed settlements of Ganymede lies The Frost. Inhabited by separitists, gangs, and dissidents, The Frost is a dangerous and lawless place. And there are the raptors.As deadly as these frozen wilds might be, they still must be traversed. Magnetically accelerated delivery pods called Bullets regularly land wide of their targets and in this zone. BacFarms which maintain the thin atmosphere need to be kept online. Vast Dust Mills, largely abandoned, need to be cleared of whatever gangs are using them for shelter.This is the job of the Ganymede Outriders: to fix, retrieve, solve, deliver, transport, and defend…What is Ganymede Outriders?Ganymede Outriders is a big game in a little package. The game uses a custom designed system built for thematic and quick play; putting the emphasis on fun and high action.Ganymede Outriders includes a full RPG system, and is ideal for both one-shots and campaign play. It is designed to be played with 2 to 5 players and a GM.Ganymede Outriders is a 40 page A6 zine.
With Every Fibre is a rules-light fantasy adventure game. Between the covers of this little A6 book you’ll find the rules of play, spells to cast, weapon traits you can unlock for special powers, adversaries to face down, and more.Explore, adventure, and encounter dangers untold within the bustling and dangerous city of Fasthold itself, facing down thieves and cutthroats, or surviving the machinations of power hungry nobles.In the caves, mines and places deeper below Fasthold and its surrounds, fighting off the Nox or rescuing their prisoners. Exploring the Underneath, finding treasures or uncovering the true nature of the dangers that stir there after an age asleep.Or in the wild and strange lands beyond the city walls, where tilled field and farm house nestle close to the shadow that Fasthold casts, but further afield is an unknown world full of peril…
Coming Soon
Here you will find the various projects I have worked on as a writer, game designer, editor or consultant.If you are interested in a freelance game designer or writer, you can see the projects I have worked on listed below. If you would like to contact me in regards to freelance work, you can do so at the link below.
Freelance Work
Guf Studios and Thunderworks GamesTales of Ulos is a graphic novel set in the world of Ulos, of the Roll Player series of games by Thunderworks games. I wrote one of the four stories in this graphic novel, the tale of Kaemon and Pitlin: Blackjacked Buckaneers. Juan Ochoa was the artist.
Cubicle 7Sadly, due to a contractual disagreement between Cubicle 7 and Sophisticated Games, TOR 2nd Ed will not be released by C7, and my work for it will likely never see print.The One Ring, from Cubicle 7, is being released in a second edition. This is a highly acclaimed role playing game set in Tolkien’s Middle Earth, and features a number of innovative systems that help bring the world loved by so many to life.As a writer I worked on:-The One Ring Starter Set.
-An Adventure for the Legends of Middle Earth book.
Modiphius EntertainmentThe Infinity Role Playing Game is an exciting science fiction RPG set in the same universe as the Infinity miniatures game by Corvus Belli. Combining high technology with a complex and multifaceted setting the Infinity universe is full of adventure, action and intrigue.As a writer on this game line I have worked on:-The PanOceania, Concilium and O-12 Chapters in the Core Rules.
-The Original Corvus Belli Characters (backgrounds and stats).
-The Miniature Characters (for the KS) (backgrounds and stats).
-Breaking of a Wave adventure in Adventures in the Human Sphere.
-A Cult of One adventure in -Adventures in the Human Sphere.
-E Pluribus Unem adventure in the GM Guide.
-Campaign Creation in the GM Guide.
-The Haqqislam Faction Source Book.
-The PanOceania Faction Source Book.
-The YuJing Faction Source Book.
-The ALEPH Faction Source Book.
-Various cards for the NPC, GM decks.
-The Combined Army Source Book.
-The Paradiso Source Book.
-The Tohaa Source Book.
-The Mercenaries Source Book.
-The Shadow Affairs Campaign.
-The O-12 Files.
-The Cost of Greed – The Dire Foes Campaign.
-The TAG Source Book.
-The Hypercorps Source Book.Star Trek Adventures is an RPG set in the Star Trek universe. Using a spin on Modiphius’ 2D20 system, this game is fast flowing, evocative of the setting, and shaping up to be excellent fun.As a writer for this game line I have worked on:-Background material in the Core Rules Book.
-Trouble at Omned III Adventure.
Red ScarDevil’s Run is a post-apocalyptic role playing game in a near future torn apart by cataclysmic war. The world as we know it is in ruins, new super powers are on the rise, and the continent of North America is a deadly wasteland fought over by gangs warring for survival.As a writer for this game line I have worked on:-The Devil’s Run Core Book (Vykers Background, group rules, board game conversion, extended play example)
-Life and Death (Echoes), Part 1 of the War for the Realm Living Campaign.
Spartan Games
Spartan Games closed its doors in August 2017.Battle For Iceland is a two-player set introducing the fast-play Fleet Action rules set. Fleet Action is a combined naval, armoured and aerial miniatures game set in the same alternative 1800s universe as Dystopian Wars.I worked as one of the primary game designers and writers for this rules set.Firestorm Taskforce is a set of fast-playing space combat rules set in the same universe as Firestorm Armada and Firestorm Planetfall.I worked as one of the editors for this rules set.Halo Fleet Battles is a space combat game based in the same universe as the Halo series of games by 343. It pits the forces of the UNSC against the might of the Covenant.I worked as one of the writers for the rules set and scenario booklet.Return of the Overseers is the two-player boxed set for Firestorm Armada, an epic space battles miniatures game set in the Firestorm Universe.I worked as a writer, writing the background story in the scenario booklet.Battle for Proteus Prime is the two-player boxed set introducing the Firestorm Planetfall rules. Planetfall is a set of fast playing and high action rules covering science fiction ground and aerial combat and set in the Firestorm Universe.I worked as a writer, writing the background story in the scenario booklet (not including the scenario descriptions).Iron Scorpion is the two-player boxed set for the Dystopian Legions skirmish miniatures game. Dystopian Legions uses 32mm scale miniatures and is set in the steampunk world of Dystopian Wars.I worked as a writer and editor for the rules set and scenario book, I also managed the playtest and development team from the game’s release through to 2016.Dystopian Wars is a multi-theater miniatures wargame set in an alternate steampunk 1800s. Combining naval, aerial and armoured models Dystopian Wars is a detailed, tense and engaging miniatures game.I worked a playtester for the 2.0 set of rules, and in 2016 have been a member of the design and development team for Dystopian Wars.